//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
import "mai_assortment_sets.scr"////////////////////////////// Merchants And Quartermasters - All Items
sub MAI_Merchant_Custom_Items()/////////////////////////////// Created By: StinVec
{///////////////////////////////////////////////////////////// https://www.nexusmods.com/dyinglight/users/21896034
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////// MERCHANTS - ALL ITEMS CUSTOMIZATION
////// 
////// Add // at the far left of the 'use' lines below to
////// disable specific items from being offered at all
////// merchants. You can re-enable any disabled items by
////// removing the // to once again have those items get
////// offered at all merchants.
////// 
////// NOTE: If you wish to, you can instead just delete the
////// entire use line for item groups or weapons of rarities
////// that you will never want offered.
//////////////////////////////////////////////////////////////


//////////////////////////////////////////////////////////////
////////// Here is an example of a disabled line:

//	use EXAMPLE_Disabled();			//////////////[00] This listing is disabled

////////// Notice the two slashes // at the very far LEFT of
////////// the word "use" - these disable the line of code and
////////// hide that item from being listed at merchants.
//////////////////////////////////////////////////////////////


//////////////////////////////////////////////////////////////[##] = Number of items in this listing
/// INDIVIDUAL ITEMS /////////////////////////////////////////
//////////////////////////////////////////////////////////////
						//////////////[01] -QM ONLY- Dragon's Breath (Composite Bow)
						//////////////[01] -QM ONLY- Disaster Relief Package
						//////////////[01] -QM ONLY- Grappling Hook
//	use individual_lockpicks();		//////////////[01] Lockpicks
//	use individual_pyza_suit();		//////////////[01] Pyza Suit (gliding item)
						//////////////[01] -QM ONLY- Requisition Pack
						//////////////[01] -QM ONLY- Selfie Camera (unfinished item)
						//////////////[01] -QM ONLY- Shield
						//////////////[01] -QM ONLY- The Button (teleportation device)
						//////////////[01] -QM ONLY- Zaghnal (Pick)
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// GROUPED ITEMS ////////////////////////////////////////////
//////////////////////////////////////////////////////////////
//	use buff_items_all();			//////////////[17] All Buff Items (food/candy/etc)
//	use crafting_parts_all();		//////////////[48] All Crafting Parts, Loot and Quest Items
//	use medkits_all();			//////////////[02] All Medkits
//	use potions_all();			//////////////[09] All Potions (cloak, night vision, etc)
//	use throwable_special_all();		//////////////[37] All Special Throwables (explosive/molotov/flare)
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// COLLECTIBLE ITEMS ////////////////////////////////////////
//////////////////////////////////////////////////////////////
						//////////////[25] -QM ONLY- Outfits (Only those collected via items)
						//////////////[75] -QM ONLY- Buggy Skins (Only those collected via items)
						//////////////[22] -QM ONLY- Buggy Trinkets (Only those collected via items)
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// BLUEPRINTS ///////////////////////////////////////////////
//////////////////////////////////////////////////////////////
//	use blueprints_white();			//////////////[23] White Blueprints
//	use blueprints_green();			//////////////[37] Green Blueprints
//	use blueprints_blue();			//////////////[70] Blue Blueprints
//	use blueprints_violet();		//////////////[45] Violet Blueprints
//	use blueprints_orange();		//////////////[32] Orange Blueprints
//	use blueprints_platinum();		//////////////[11] Platinum (Gold) Blueprints
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// BUGGY UPGRADES ///////////////////////////////////////////
//////////////////////////////////////////////////////////////
//	use buggy_upgrades_white();		//////////////[05] White Buggy Upgrades
//	use buggy_upgrades_green();		//////////////[07] Green Buggy Upgrades
//	use buggy_upgrades_blue();		//////////////[07] Blue Buggy Upgrades
//	use buggy_upgrades_violet();		//////////////[06] Violet Buggy Upgrades
//	use buggy_upgrades_orange();		//////////////[05] Orange Buggy Upgrades
//	use buggy_upgrades_platinum();		//////////////[05] Platinum (Gold) Buggy Upgrades
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// WEAPON UPGRADES //////////////////////////////////////////
//////////////////////////////////////////////////////////////
//	use weapon_upgrades_white();		//////////////[02] White Weapon Upgrades
//	use weapon_upgrades_green();		//////////////[04] Green Weapon Upgrades
//	use weapon_upgrades_blue();		//////////////[06] Blue Weapon Upgrades
//	use weapon_upgrades_violet();		//////////////[03] Violet Weapon Upgrades
//	use weapon_upgrades_orange();		//////////////[06] Orange Weapon Upgrades
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/// AMMO ITEMS ///////////////////////////////////////////////
//////////////////////////////////////////////////////////////
//	use ammo_bow();				//////////////[04] Bow Ammo
//	use ammo_crossbow();			//////////////[05] Crossbow Ammo
//	use ammo_pistol();			//////////////[02] Pistol Ammo
//	use ammo_pistol_silenced();		//////////////[02] Pistol (Silenced) Ammo
//	use ammo_rifle();			//////////////[02] Rifle Ammo
//	use ammo_shotgun();			//////////////[02] Shotgun Ammo
//	use ammo_smg();				//////////////[02] SMG Ammo
//	use ammo_other();			//////////////[01] Other Ammo (UFO gun ammo)
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
///////////// WEAPONS OF WHITE QUALITY ///////////////////////
//////////////////////////////////////////////////////////////
//	use weapons_batons_white();		//////////////[05] Batons
//	use weapons_bats_white();		//////////////[23] Bats
//	use weapons_bigaxes_white();		//////////////[37] Big Axes
//	use weapons_bows_white();		//////////////[06] Bows
//	use weapons_cleavers_white();		//////////////[10] Cleavers
//	use weapons_crowbars_white();		//////////////[08] Crowbars
//	use weapons_hammers_white();		//////////////[13] Hammers
//	use weapons_handsaws_white();		//////////////[19] Handsaws
//	use weapons_hatchets_white();		//////////////[27] Hatchets
//	use weapons_ice_picks_white();		//////////////[17] Ice Picks
//	use weapons_khopeshes_white();		//////////////[06] Khopeshes
//	use weapons_knives_white();		//////////////[58] Knives
//	use weapons_longswords_white();		//////////////[14] Longswords
//	use weapons_machetes_white();		//////////////[41] Machetes
//	use weapons_pickaxes_white();		//////////////[08] Pickaxes
//	use weapons_pipes_white();		//////////////[10] Pipes
//	use weapons_pistols_white();		//////////////[19] Pistols
//	use weapons_rebar_white();		//////////////[03] Rebar and Concrete
//	use weapons_rifles_white();		//////////////[13] Rifles
//	use weapons_scythes_white();		//////////////[20] Scythes
//	use weapons_short_swords_white();	//////////////[16] Short Swords
//	use weapons_shotguns_white();		//////////////[13] Shotguns
//	use weapons_shovels_white();		//////////////[05] Shovels
//	use weapons_sickles_white();		//////////////[20] Sickles
//	use weapons_sledgehammers_white();	//////////////[34] Sledgehammers
//	use weapons_SMGs_white();		//////////////[09] SMGs
//	use weapons_throwable_axes_white();	//////////////[18] Throwable - Axes
//	use weapons_throwable_knives_white();	//////////////[04] Throwable - Knives
//	use weapons_throwable_shuriken_white();	//////////////[09] Throwable - Shuriken
//	use weapons_wood_planks_white();	//////////////[08] Wood Planks
//	use weapons_wrenches_white();		//////////////[12] Wrenches
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
///////////// WEAPONS OF GREEN QUALITY ///////////////////////
//////////////////////////////////////////////////////////////
//	use weapons_batons_green();		//////////////[05] Batons
//	use weapons_bats_green();		//////////////[23] Bats
//	use weapons_bigaxes_green();		//////////////[37] Big Axes
//	use weapons_bows_green();		//////////////[06] Bows
//	use weapons_cleavers_green();		//////////////[10] Cleavers
//	use weapons_crowbars_green();		//////////////[08] Crowbars
//	use weapons_hammers_green();		//////////////[13] Hammers
//	use weapons_handsaws_green();		//////////////[19] Handsaws
//	use weapons_hatchets_green();		//////////////[27] Hatchets
//	use weapons_ice_picks_green();		//////////////[17] Ice Picks
//	use weapons_khopeshes_green();		//////////////[06] Khopeshes
//	use weapons_knives_green();		//////////////[58] Knives
//	use weapons_longswords_green();		//////////////[14] Longswords
//	use weapons_machetes_green();		//////////////[41] Machetes
//	use weapons_pickaxes_green();		//////////////[08] Pickaxes
//	use weapons_pipes_green();		//////////////[10] Pipes
//	use weapons_pistols_green();		//////////////[19] Pistols
//	use weapons_rebar_green();		//////////////[03] Rebar and Concrete
//	use weapons_rifles_green();		//////////////[13] Rifles
//	use weapons_scythes_green();		//////////////[20] Scythes
//	use weapons_short_swords_green();	//////////////[16] Short Swords
//	use weapons_shotguns_green();		//////////////[13] Shotguns
//	use weapons_shovels_green();		//////////////[05] Shovels
//	use weapons_sickles_green();		//////////////[20] Sickles
//	use weapons_sledgehammers_green();	//////////////[34] Sledgehammers
//	use weapons_SMGs_green();		//////////////[09] SMGs
//	use weapons_throwable_axes_green();	//////////////[20] Throwable - Axes
//	use weapons_throwable_knives_green();	//////////////[05] Throwable - Knives
//	use weapons_throwable_shuriken_green();	//////////////[14] Throwable - Shurikens
//	use weapons_wood_planks_green();	//////////////[08] Wood Planks
//	use weapons_wrenches_green();		//////////////[12] Wrenches
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
////////////  WEAPONS OF BLUE QUALITY  ///////////////////////
//////////////////////////////////////////////////////////////
//	use weapons_batons_blue();		//////////////[05] Batons
//	use weapons_bats_blue();		//////////////[23] Bats
//	use weapons_bigaxes_blue();		//////////////[37] Big Axes
//	use weapons_bows_blue();		//////////////[06] Bows
//	use weapons_cleavers_blue();		//////////////[10] Cleavers
//	use weapons_crowbars_blue();		//////////////[08] Crowbars
//	use weapons_hammers_blue();		//////////////[13] Hammers
//	use weapons_handsaws_blue();		//////////////[19] Handsaws
//	use weapons_hatchets_blue();		//////////////[27] Hatchets
//	use weapons_ice_picks_blue();		//////////////[17] Ice Picks
//	use weapons_khopeshes_blue();		//////////////[06] Khopeshes
//	use weapons_knives_blue();		//////////////[58] Knives
//	use weapons_longswords_blue();		//////////////[14] Longswords
//	use weapons_machetes_blue();		//////////////[41] Machetes
//	use weapons_pickaxes_blue();		//////////////[08] Pickaxes
//	use weapons_pipes_blue();		//////////////[10] Pipes
//	use weapons_pistols_blue();		//////////////[19] Pistols
//	use weapons_rebar_blue();		//////////////[03] Rebar and Concrete
//	use weapons_rifles_blue();		//////////////[13] Rifles
//	use weapons_scythes_blue();		//////////////[20] Scythes
//	use weapons_short_swords_blue();	//////////////[16] Short Swords
//	use weapons_shotguns_blue();		//////////////[13] Shotguns
//	use weapons_shovels_blue();		//////////////[05] Shovels
//	use weapons_sickles_blue();		//////////////[20] Sickles
//	use weapons_sledgehammers_blue();	//////////////[34] Sledgehammers
//	use weapons_SMGs_blue();		//////////////[09] SMGs
//	use weapons_throwable_axes_blue();	//////////////[20] Throwable - Axes
//	use weapons_throwable_knives_blue();	//////////////[06] Throwable - Knives
//	use weapons_throwable_shuriken_blue();	//////////////[10] Throwable - Shurikens
//	use weapons_wood_planks_blue();		//////////////[08] Wood Planks
//	use weapons_wrenches_blue();		//////////////[12] Wrenches
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
//////////// WEAPONS OF VIOLET QUALITY ///////////////////////
//////////////////////////////////////////////////////////////
//	use weapons_batons_violet();		//////////////[05] Batons
//	use weapons_bats_violet();		//////////////[23] Bats
//	use weapons_bigaxes_violet();		//////////////[37] Big Axes
//	use weapons_bows_violet();		//////////////[06] Bows
//	use weapons_cleavers_violet();		//////////////[10] Cleavers
//	use weapons_crowbars_violet();		//////////////[08] Crowbars
//	use weapons_hammers_violet();		//////////////[13] Hammers
//	use weapons_handsaws_violet();		//////////////[19] Handsaws
//	use weapons_hatchets_violet();		//////////////[27] Hatchets
//	use weapons_ice_picks_violet();		//////////////[17] Ice Picks
//	use weapons_khopeshes_violet();		//////////////[06] Khopeshes
//	use weapons_knives_violet();		//////////////[58] Knives
//	use weapons_longswords_violet();	//////////////[14] Longswords
//	use weapons_machetes_violet();		//////////////[41] Machetes
//	use weapons_pickaxes_violet();		//////////////[08] Pickaxes
//	use weapons_pipes_violet();		//////////////[10] Pipes
//	use weapons_pistols_violet();		//////////////[19] Pistols
//	use weapons_rebar_violet();		//////////////[03] Rebar and Concrete
//	use weapons_rifles_violet();		//////////////[13] Rifles
//	use weapons_scythes_violet();		//////////////[20] Scythes
//	use weapons_short_swords_violet();	//////////////[16] Short Swords
//	use weapons_shotguns_violet();		//////////////[13] Shotguns
//	use weapons_shovels_violet();		//////////////[05] Shovels
//	use weapons_sickles_violet();		//////////////[20] Sickles
//	use weapons_sledgehammers_violet();	//////////////[34] Sledgehammers
//	use weapons_SMGs_violet();		//////////////[09] SMGs
//	use weapons_throwable_axes_violet();	//////////////[21] Throwable - Axes
//	use weapons_throwable_knives_violet();	//////////////[05] Throwable - Knives
//	use weapons_throwable_shuriken_violet();//////////////[10] Throwable - Shurikens
//	use weapons_wood_planks_violet();	//////////////[08] Wood Planks
//	use weapons_wrenches_violet();		//////////////[12] Wrenches
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
//////////// WEAPONS OF ORANGE QUALITY ///////////////////////
//////////////////////////////////////////////////////////////
//	use weapons_batons_orange();		//////////////[05] Batons
//	use weapons_bats_orange();		//////////////[23] Bats
//	use weapons_bigaxes_orange();		//////////////[37] Big Axes
//	use weapons_bows_orange();		//////////////[06] Bows
//	use weapons_cleavers_orange();		//////////////[10] Cleavers
//	use weapons_crowbars_orange();		//////////////[08] Crowbars
//	use weapons_hammers_orange();		//////////////[13] Hammers
//	use weapons_handsaws_orange();		//////////////[19] Handsaws
//	use weapons_hatchets_orange();		//////////////[27] Hatchets
//	use weapons_ice_picks_orange();		//////////////[17] Ice Picks
//	use weapons_khopeshes_orange();		//////////////[06] Khopeshes
//	use weapons_knives_orange();		//////////////[58] Knives
//	use weapons_longswords_orange();	//////////////[14] Longswords
//	use weapons_machetes_orange();		//////////////[41] Machetes
//	use weapons_pickaxes_orange();		//////////////[08] Pickaxes
//	use weapons_pipes_orange();		//////////////[10] Pipes
//	use weapons_pistols_orange();		//////////////[19] Pistols
//	use weapons_rebar_orange();		//////////////[03] Rebar and Concrete
//	use weapons_rifles_orange();		//////////////[13] Rifles
//	use weapons_scythes_orange();		//////////////[20] Scythes
//	use weapons_short_swords_orange();	//////////////[16] Short Swords
//	use weapons_shotguns_orange();		//////////////[13] Shotguns
//	use weapons_shovels_orange();		//////////////[05] Shovels
//	use weapons_sickles_orange();		//////////////[20] Sickles
//	use weapons_sledgehammers_orange();	//////////////[34] Sledgehammers
//	use weapons_SMGs_orange();		//////////////[09] SMGs
//	use weapons_throwable_axes_orange();	//////////////[20] Throwable - Axes
//	use weapons_throwable_knives_orange();	//////////////[05] Throwable - Knives
//	use weapons_throwable_shuriken_orange();//////////////[10] Throwable - Shurikens
//	use weapons_wood_planks_orange();	//////////////[08] Wood Planks
//	use weapons_wrenches_orange();		//////////////[12] Wrenches
//////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
/////////// WEAPONS OF PLATINUM QUALITY //////////////////////
//////////////////////////////////////////////////////////////
	use weapons_batons_platinum();		//////////////[05] Batons
	use weapons_bats_platinum();		//////////////[23] Bats
	use weapons_bigaxes_platinum();		//////////////[37] Big Axes
	use weapons_bows_platinum();		//////////////[06] Bows
	use weapons_cleavers_platinum();	//////////////[10] Cleavers
	use weapons_crowbars_platinum();	//////////////[08] Crowbars
	use weapons_hammers_platinum();		//////////////[13] Hammers
	use weapons_handsaws_platinum();	//////////////[19] Handsaws
	use weapons_hatchets_platinum();	//////////////[27] Hatchets
	use weapons_ice_picks_platinum();	//////////////[17] Ice Picks
	use weapons_khopeshes_platinum();	//////////////[06] Khopeshes
	use weapons_knives_platinum();		//////////////[58] Knives
	use weapons_longswords_platinum();	//////////////[14] Longswords
	use weapons_machetes_platinum();	//////////////[41] Machetes
	use weapons_pickaxes_platinum();	//////////////[08] Pickaxes
	use weapons_pipes_platinum();		//////////////[10] Pipes
	use weapons_pistols_platinum();		//////////////[19] Pistols
	use weapons_rebar_platinum();		//////////////[03] Rebar and Concrete
	use weapons_rifles_platinum();		//////////////[13] Rifles
	use weapons_scythes_platinum();		//////////////[20] Scythes
	use weapons_short_swords_platinum();	//////////////[16] Short Swords
	use weapons_shotguns_platinum();	//////////////[13] Shotguns
	use weapons_shovels_platinum();		//////////////[05] Shovels
	use weapons_sickles_platinum();		//////////////[20] Sickles
	use weapons_sledgehammers_platinum();	//////////////[34] Sledgehammers
	use weapons_SMGs_platinum();		//////////////[09] SMGs
	use weapons_throwable_axes_platinum();	//////////////[20] Throwable - Axes
	use weapons_throwable_knives_platinum();//////////////[05] Throwable - Knives
	use weapons_throwable_shuriken_platinum();////////////[10] Throwable - Shurikens
	use weapons_wood_planks_platinum();	//////////////[08] Wood Planks
	use weapons_wrenches_platinum();	//////////////[12] Wrenches
//////////////////////////////////////////////////////////////


//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////// Merchants And Quartermasters - All Items
////////////////////////////////////////////////////////////// Created By: StinVec
}///////////////////////////////////////////////////////////// https://www.nexusmods.com/dyinglight/users/21896034
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////